spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bone[profile](hit)

a line you wrote

  • new
mode
profile
scope
hit
charge
bone

Back to bone[profile]{hit}

Families it belongs to

22 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon[profile](hit)

    swap to boon

    • swap
    lands
    Not on the shelf yet.
  2. bane[profile](hit)

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  3. bonk[profile](hit)

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk[profile](hit)

    swap to honk

    • swap
    lands
    Not on the shelf yet.

subject the word

  1. bone builder[profile](hit)

    give it the word builder

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  2. bone folio[profile](hit)

    give it the word folio

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  3. bone theory[profile](hit)

    give it the word theory

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  4. bone principle[profile](hit)

    give it the word principle

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none

mode the lens

  1. bone[bonk](hit)

    swap to bonk

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bone[skeleton](hit)

    swap to skeleton

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bone[prime](hit)

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  4. bone[hook](hit)

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bone(hit)

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. bone{profile}(hit)

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. bone(hit)<profile>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

scope the scene

  1. bone[profile](year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. bone[profile](runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bone[profile]

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. bone[profile]<hit>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. bone[profile]{hit}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. bone[profile](hit)<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. bone[profile](hit)<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time