spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bone[hook]{hit}

a line you wrote

  • new
mode
hook
body
hit
charge
bone

Back to bone[hook]{persist}

Families it belongs to

26 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon[hook]{hit}

    swap to boon

    • swap
    lands
    Not on the shelf yet.
  2. bane[hook]{hit}

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  3. bonk[hook]{hit}

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk[hook]{hit}

    swap to honk

    • swap
    lands
    Not on the shelf yet.

subject the word

  1. bone home[hook]{hit}

    give it the word home

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  2. bone materials[hook]{hit}

    give it the word materials

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  3. bone plans[hook]{hit}

    give it the word plans

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  4. bone now[hook]{hit}

    give it the word now

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none

mode the lens

  1. bone[bonk]{hit}

    swap to bonk

    • swap
    • near
    lands
    On the shelf: spwashi.com/about/#boonhonk-register.
  2. bone[skeleton]{hit}

    swap to skeleton

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bone[profile]{hit}

    swap to profile

    • swap
    • near
    lands
    Not on the shelf yet.
  4. bone[prime]{hit}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bone{hit}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. bone{hit}(hook)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. bone{hit}<hook>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. bone[hook]{orient}

    swap to orient

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bone[hook]{becoming}

    swap to becoming

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bone[hook]{wrap.align}

    swap to wrap.align

    • swap
    • near
    lands
    Not on the shelf yet.
  4. bone[hook]{persist}

    swap to persist

    • swap
    • near
    lands
    Not on the shelf yet.
  5. bone[hook]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. bone[hook](hit)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. bone[hook]<hit>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. bone[hook]{hit}<register>

    add register

    • add
    • near
    lands
    Not on the shelf yet.
  2. bone[hook]{hit}<surface>

    add surface

    • add
    • near
    lands
    Not on the shelf yet.
  3. bone[hook]{hit}<live>

    add live

    • add
    • near
    lands
    Not on the shelf yet.
  4. bone[hook]{hit}<atlas>

    add atlas

    • add
    • near
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time