spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bane(second_pass)

a line you wrote

  • new
subject
bane
scope
second_pass

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to bane[second_pass]

Families it belongs to

20 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon bane(second_pass)

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio(second_pass)

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory(second_pass)

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle(second_pass)

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice(second_pass)

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?bane(second_pass)

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~bane(second_pass)

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^bane(second_pass)

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &bane(second_pass)

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $bane(second_pass)

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. bane[prime](second_pass)

    add prime

    • add
    • common
    lands
    Not on the shelf yet.
  2. bane[hook](second_pass)

    add hook

    • add
    • common
    lands
    Not on the shelf yet.

scope the scene

  1. bane(year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. bane(runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bane

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. bane<second_pass>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. bane[second_pass]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes the lens
  6. bane{second_pass}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. bane(second_pass)<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. bane(second_pass)<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time