Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
play[table]{stack,open}a line you wrote
- new
- subject
play- mode
table- body
stack,open
Take it apartFeel it at restOpen it on the canvasWhat each slot is
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Back to *folio[table]{stack,open}
Families it belongs to
play[*]16 lines, with the lens openplay{*}16 lines, with what it holds openplay<*>6 lines, with where it goes open[table]10 lines, with the word open
Other lines about play
31 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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boon play[table]{stack,open}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
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doodle[table]{stack,open}swap to doodle
- swap
- near
- lands
- Not on the shelf yet.
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folio[table]{stack,open}swap to folio
- swap
- near
- lands
- Not on the shelf yet.
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show[table]{stack,open}swap to show
- swap
- near
- lands
- Not on the shelf yet.
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rpg[table]{stack,open}swap to rpg
- swap
- near
- lands
- Not on the shelf yet.
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?play[table]{stack,open}? wonder in front
- mark
- lands
- Not on the shelf yet.
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~play[table]{stack,open}~ potential in front
- mark
- lands
- Not on the shelf yet.
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^play[table]{stack,open}^ ascension in front
- mark
- lands
- Not on the shelf yet.
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&play[table]{stack,open}& subject in front
- mark
- lands
- Not on the shelf yet.
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$play[table]{stack,open}$ substrate in front
- mark
- lands
- Not on the shelf yet.
mode the lens
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play[play]{stack,open}swap to play
- swap
- near
- lands
- Not on the shelf yet.
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play[catalog]{stack,open}swap to catalog
- swap
- near
- lands
- Not on the shelf yet.
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play[character]{stack,open}swap to character
- swap
- near
- lands
- Not on the shelf yet.
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play[css]{stack,open}swap to css
- swap
- near
- lands
- Not on the shelf yet.
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play{stack,open}drop the lens
- drop
- lands
- Not on the shelf yet.
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play{stack,open}(table)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
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play{stack,open}<table>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
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play[table]{space.laughter.stakes}swap to space.laughter.stakes
- swap
- near
- lands
- Not on the shelf yet.
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play[table]{open.sit}swap to open.sit
- swap
- near
- lands
- Not on the shelf yet.
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play[table]{artifact}swap to artifact
- swap
- near
- lands
- Not on the shelf yet.
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play[table]{campaign.tool.not-yet-game}swap to campaign.tool.not-yet-game
- swap
- near
- lands
- Not on the shelf yet.
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play[table]drop what it holds
- drop
- lands
- Not on the shelf yet.
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play[table](stack,open)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
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play[table]<stack,open>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
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play[table]{stack.open}hold it as one name
- turn
- lands
- Not on the shelf yet.
- why
- dots inside one brace make one name the parser keeps whole
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play[table]{stack;open}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
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play[table]{stack ~> open}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
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play[table]{stack,open}<share>add share
- add
- near
- lands
- Not on the shelf yet.
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play[table]{stack,open}<orientation>add orientation
- add
- near
- lands
- Not on the shelf yet.
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play[table]{stack,open}<studio>add studio
- add
- near
- lands
- Not on the shelf yet.
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play[table]{stack,open}<recap>add recap
- add
- near
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time