Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
boon &read{angle.depth}a line you wrote
- new
- subject
&read- body
angle.depth- charge
boon
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
28 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
bane &read{angle.depth}swap to bane
- swap
- lands
- Not on the shelf yet.
-
bone &read{angle.depth}swap to bone
- swap
- lands
- Not on the shelf yet.
-
bonk &read{angle.depth}swap to bonk
- swap
- lands
- Not on the shelf yet.
-
honk &read{angle.depth}swap to honk
- swap
- lands
- Not on the shelf yet.
-
&read{angle.depth}drop the charge in front
- drop
- lands
- Not on the shelf yet.
subject the word
-
boon folio{angle.depth}swap to folio
- swap
- common
- lands
- Not on the shelf yet.
-
boon theory{angle.depth}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
-
boon principle{angle.depth}swap to principle
- swap
- common
- lands
- Not on the shelf yet.
-
boon practice{angle.depth}swap to practice
- swap
- common
- lands
- Not on the shelf yet.
mode the lens
-
boon &read[arrival]{angle.depth}add arrival
- add
- near
- lands
- Not on the shelf yet.
-
boon &read[bane]{angle.depth}add bane
- add
- near
- lands
- Not on the shelf yet.
-
boon &read[crown]{angle.depth}add crown
- add
- near
- lands
- Not on the shelf yet.
-
boon &read[honk]{angle.depth}add honk
- add
- near
- lands
- Not on the shelf yet.
body what it holds
-
boon &read{invite}swap to invite
- swap
- near
- lands
- Not on the shelf yet.
-
boon &read{pearl}swap to pearl
- swap
- near
- lands
- Not on the shelf yet.
-
boon &read{cost}swap to cost
- swap
- near
- lands
- Not on the shelf yet.
-
boon &read{support.reveal}swap to support.reveal
- swap
- near
- lands
- Not on the shelf yet.
-
boon &readdrop what it holds
- drop
- lands
- Not on the shelf yet.
-
boon &read(angle.depth)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
boon &read<angle.depth>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
boon &read[angle.depth]turn its walls to [ ]
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the lens
-
boon &read{angle,depth}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
boon &read{angle;depth}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
boon &read{angle ~> depth}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
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boon &read{angle.depth}<valence>add valence
- add
- near
- lands
- Not on the shelf yet.
-
boon &read{angle.depth}<close>add close
- add
- near
- lands
- Not on the shelf yet.
-
boon &read{angle.depth}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
-
boon &read{angle.depth}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time