Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
!draft(shared-table)[component]{angle.depth}a line you wrote
- new
- subject
!draft- mode
component- body
angle.depth- scope
shared-table
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Back to !draft(shared-table)[trig.geometry]{angle.depth}
Families it belongs to
!draft[*]1051 lines, with the lens open!draft{*}1056 lines, with what it holds open!draft<*>393 lines, with where it goes open[component]17 lines, with the word open
26 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon !draft(shared-table)[component]{angle.depth}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
-
byproduct(shared-table)[component]{angle.depth}swap to byproduct
- swap
- near
- lands
- Not on the shelf yet.
-
light(shared-table)[component]{angle.depth}swap to light
- swap
- near
- lands
- Not on the shelf yet.
-
provision(shared-table)[component]{angle.depth}swap to provision
- swap
- near
- lands
- Not on the shelf yet.
-
service(shared-table)[component]{angle.depth}swap to service
- swap
- near
- lands
- Not on the shelf yet.
mode the lens
-
!draft(shared-table)[prime]{angle.depth}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
!draft(shared-table)[hook]{angle.depth}swap to hook
- swap
- common
- lands
- Not on the shelf yet.
-
!draft(shared-table)[depth]{angle.depth}swap to depth
- swap
- common
- lands
- Not on the shelf yet.
-
!draft(shared-table)[practice]{angle.depth}swap to practice
- swap
- common
- lands
- Not on the shelf yet.
-
!draft(shared-table){angle.depth}drop the lens
- drop
- lands
- Not on the shelf yet.
-
!draft<component>(shared-table){angle.depth}turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
!draft(shared-table)[component]{recover.value}swap to recover.value
- swap
- near
- lands
- Not on the shelf yet.
-
!draft(shared-table)[component]{stage.reveal}swap to stage.reveal
- swap
- near
- lands
- Not on the shelf yet.
-
!draft(shared-table)[component]{batch.reuse.extend}swap to batch.reuse.extend
- swap
- near
- lands
- Not on the shelf yet.
-
!draft(shared-table)[component]{test.in.company}swap to test.in.company
- swap
- near
- lands
- Not on the shelf yet.
-
!draft(shared-table)[component]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
!draft<angle.depth>(shared-table)[component]turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
!draft(shared-table)[component]{angle,depth}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
!draft(shared-table)[component]{angle;depth}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
!draft(shared-table)[component]{angle ~> depth}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
scope the scene
-
!draft(year)[component]{angle.depth}swap to year
- swap
- common
- lands
- Not on the shelf yet.
-
!draft(runtime)[component]{angle.depth}swap to runtime
- swap
- common
- lands
- Not on the shelf yet.
-
!draft[component]{angle.depth}drop the scene
- drop
- lands
- Not on the shelf yet.
-
!draft<shared-table>[component]{angle.depth}turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the scene becomes where it goes
projection where it goes
-
!draft<receipt>(shared-table)[component]{angle.depth}add receipt
- add
- common
- lands
- Not on the shelf yet.
-
!draft<china>(shared-table)[component]{angle.depth}add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time